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$2.99 - Rebuild - Sarah Northway - v.2.2 - Developer Website

  • Graphics and Sound – 3.5/5

  • Strategy - 4/5

  • Fun - 4.5/5

  • Re-playability - 4.5/5

  • Overall - 4.5/5

Rebuild: It’s Always Just a Handful of People Who Gets to Save the World

by: Jan Maranan

In the fog of war of the reanimated dead, the fate of the city rests on handful of survivors under your control. It is your duty to rebuild the city to its former glory.

Rebuild is a turn-based strategy game that almost feels like Dawn of the Dead in a SimCity interface. In a nutshell, the gameplay of Rebuild is about expanding your territory, recruiting survivors to join your cause, researching for a cure for zombieism, warding off the undead and rival gangs, and putting your rebuilt city in order.

The game starts off real easy even at a challenging difficulty setting. The problem starts (or ends) about 50 – 100+ turns into the game when zombie invasions are very frequent. The outcome of the game results on how much you have maximized each turn plus a buttload of luck.

Your units are the survivors of the zombie apocalypse. They can be assigned to specific tasks such as farming, scouting, killing off zombies, guard duty, lab work, recruiting survivors, and reclaiming a part of the city. The survivors can get more skilled depending on how frequent you assign them to a specific task.

The fun starts when you have dissatisfied citizens, laboratory disasters, and religious cults because the choices you make could look desperate (example: sell your most skilled lady-warrior to the love shack for 30 food so survivors won’t die of starvation). Upon playing, I have noticed that one of the ways you can bring happiness to your people is by paying for specific services; you know, the services found in dark alleys*wink*. There can still be fantasies in a post-apocalyptic scenario…how realistic.

It’s an easy play after you have finished the game; you can start off with a new game with a random map to start with. Grasping the concept of the gameplay strategy is pretty lineal and repetitive.

It’s one of those games that can be really rewarding upon completion. In the end, you can eat your donut in piece. It would be great if the developers of the game could input more missions or side quests on future updates because after beating the game several times, you will be itching for it.

Oh yeah, I forgot to mention, this gambling guy that goes around the place gambling for resources, just ignore him. His gambling stuff is probably rigged.


  • We love zombies!

  • Addictive

  • Challenging and entertaining


  • Needs new missions and side quests

  • Repetitive strategy

  • Graphics need to be a little more presentable

Rebuild - Sarah Northway

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